Some - like Burnout Paradise and Test Drive Unlimited - amount to a carefully interwoven series of tracks - not truly open, but bloated with routes. We've had promises of open-world racing before. So what's left? How about both? How about tarmac and dirt with grass and mountains? How about 5,000 square miles of the stuff to be exact an unbound chunk of west America, procedurally generated using satellite imagery and laced with 11.000 miles of road. GRID'S got track racing down to a tee, while DiRTs replicated mud-based rallying to a staggering degree of accuracy.
Codemasters Are Already at the helm of some of the PC world's finest racing titles.